Finishing: Intro

August 18, 2010

I finish a fair number of games. As someone who reviews them — not for a living, mind you, but as a hobby — there’s something of a responsibility that comes with picking up a game that I’m going to be writing about. I should put in some requisite number of hours, and if I don’t finish the game, I darn well better have put in enough time to have a pretty clear idea of what it’s all about. So yes, I finish them, and I finish plenty.

What I don’t do is finish them for fun. Especially the big ones.

I’ll be honest, I can’t remember the last time I’ve taken on a game that carries with it a long-term time commitment and just put in the hours necessary to beat it, not because I felt like I should, but just because I wanted to. Any time someone asks me what my favorite genre of game is, I’ll say…well, I’ll say shmups (and I have theories as to the reason for that that I’ll go into another time), but running a close second is RPGs. Which is stupid, because I can’t remember the last time I picked up an RPG — even one that I’m supposed to be reviewing — and just straight-up finished it. Well, maybe Final Fantasy Crystal Chronicles: The Crystal Bearers, but that little 10-hour adventure-RPG thing barely counts.

Most of the reasons for this are listed in this site’s previous post, which could be summarized as “life happens”. Inevitably, things get busy, I put game X down for a while, and Lord knows it’s tough to pick up an RPG that’s been lying dormant for two weeks when there’s, say, a new Halo sitting unopened on the kitchen counter. This is where I fight the urge. This is where I will myself to pull in enough experience to be something like an authority in a genre I purport to love.

Here’s what I’m going to do: I’m going to pick up a game, and I’m going to document the playthrough in a series on this site. It will be called “Finishing”, and it will be a running log of my attempts to finally keep some of the long-term commitments I try to make when I pick up these games.

Game #1: Chrono Trigger DS. Stay tuned.


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